Children possess a natural curiosity about how the world operates. You capture that curiosity by skipping dry textbooks and handing them physical parts. Getting kids interested in electronic projects starts with immediate, visible results. A blinking light or a noisy buzzer provides instant feedback that keeps a young builder engaged. Continue Reading
Lesson Plans
AI Adoption Barriers For Critical Cyber Lessons
AI Adoption Barriers lesson plan for critical infrastructure cybersecurity using 2026 OT survey data, evidence checks, and classroom prompts.
AI exploit lesson for Industrial PLC Security
Use this AI exploit lesson to teach why AI-generated PLC scripts raise OT risk, how evidence limits claims, and what students assess.
Teaching Critical Infrastructure Risks Safely
Use critical infrastructure risks to teach evidence review, water-system impacts, financial interdependencies, and cautious cyber analysis.
AI Adoption Barriers: Anthropic Lesson Plan
Use Anthropic adoption data to teach AI adoption barriers, from data quality and cost to staff training, with cautious classroom activities.
Preparedness Framework Lessons for AI Labs
Use Preparedness Framework lessons to teach AI risk review, sandbox limits, network controls, and evidence-based incident analysis.
AI data quality Lesson Plan for Power Grids
Teach AI data quality with a power-sector lesson using outage data, reliability tradeoffs, model limits, and grid-planning evidence.
Water Utility Response Plan for Cyber Lessons
Build a water utility response plan lesson with risk assessment, incident response, access control, backups, and public communication.
Lesson Plan: Critical Infrastructure Risks
A classroom-ready lesson plan for evaluating critical infrastructure risks using ransomware, PLC exposure, and evidence-based student analysis.
Starting an Electronics Club at School
Learning how circuits work often begins as a solo activity on a bedroom desk. Bringing that experience into a classroom changes the dynamic completely. Starting an electronics club at school creates a collaborative environment where students solve physical hardware problems together. You transition from following a single diagram alone to Continue Reading